Friday, September 6, 2019

Week of Sept. 9 -13

Sept 9: A Profile of CSIS@SES during Staff Development

Sept. 11: Cycle 1 Integration Discussions during Grade Level Meetings

Sept. 13: CTTF Coaching (Group C)

Sept 16: Classrooms start Cycle 1 Integration

Sept 20: CTTF Coaching (Group A)

Mark This Down!





Last Week (Sept.  2-6)

  • Kindergarten
    • Finish Week 1: Cycle 1 Launch  - Logging In
    • Start Week 2:  Sprites & Loop - SWBAT use simple loops to animate a sprite.
  • First Grade
    • Finish Week 1: Cycle 1 Blast Off - Logging In
    • Start Week 2: The Big Idea - SWBAT use clicked events in a project.
  • Second Grade
    • Week 2: Total Control - SWBAT code a sprite with keyboard controls for motion.
  • Third Grade
    • Week 2: Big Idea Game Menu - SWBAT to create a simple game menu project.
  • Fourth Grade
    • Week 2: Stepped Motion - SWBAT write a stepped motion script for a projectile sprite.
  • Fifth Grade
    • Week 2: Event Handling - SWBAT to apply event handling to program with sprites having a conversation.

This Week (Sept. 9-13)

  • Kindergarten
    • Finish Week 2:  Sprites & Loop - SWBAT use simple loops to animate a sprite.
    • Start Week 3: Epic Build Launch - SWBAT generate ideas for their own Epic Build project.
  • First Grade
    • Finish Week 2: The Big Idea - SWBAT use clicked events in a project.
    • Start Week 3: Epic Build Launch - SWBAT generate ideas for their own Epic Build. project.
  • Second Grade
    • Week 3: Epic Build Launch - SWBAT begin planning their own Maze Game Epic Build.
  • Third Grade
    • Week 3: Epic Build Launch - SWBAT to map out their Epic Build.
  • Fourth Grade
  • Fifth Grade
    • Week 3: Epic Build Launch - SWBAT complete the Epic Build Document
What's Next

Preview these videos or projects samples to see what your students will be learning in the lab.






This Week (Sept. 2 - 6)

  • Thanks for Signing up for Coaching
    • Sandlapper Coaching Schedule
    • Way to go Group B. I hope your coaching this week was helpful. 
    • 2nd & 3rd Grade did a great job learning about keyboard controls and game menus!
  • Select Your Class Tech Ambassadors
  • Classroom Computer Science Supplies from the Lead Teacher
    • Please be sure to display the following in your classroom.
      • Computation Thinking Poster
      • Scratch Basic Blocks Posters
      • If I did not deliver these to your room, please let me know.
    • Optional Resources:
      • Printable Scratch Blocks - For you to download and use in your classroom. They make a handy resource. Consider laminating set and use magnet tape so it stick on your white board. Also can be used with small groups without a computer. They are a great way to make coding tangible. 
      • Scratch Vocabulary (Google Slides) - A complete list of all the vocabulary introduced during Cycle 1. Feel free to make a copy and personalize the glossary to meet your needs.

Next Week (Sept. 9-13)

  • A Profile of CSIS@SES
    • During Monday's faculty meeting I shared the following presentation.
    • Please feel free to share it with students and parents when explaining our magnet program.
  • Getting Ready for Coaching
    • Our school's CTTF coach, Jacqueline Campbell, will be coming to group C this Friday, Sept. 13. She is planning to model lesson 3 for teachers this Friday.
    • Here are some steps to take to make the most of your visit:
      • Be sure to review any week 1 or 2 lessons with your students to check their learning from the lab. Students should be able to log in by themselves now, and know the basics of week 2 in The Loop (See above for video links to review lessons).
      • Make sure students have their Chromebooks out and are logged in to Scratch before the start of your coaching time slot.
      • Have "The Loop" open on the teacher desktop.
    • Mrs. Campbell would like teachers to know that she is willing to help out! She invites teachers to contact her by email with questions and ideas. She can help teachers plan out integration ideas as well. Her email is jacqueline.campbell@codetothefuture.com
    • She has also offered to stay late on Fridays if teacher would like additional help. Let me know if you would like to take advantage of this offer.
  • Review the Loop
    • Take some time to look over the Lesson 1 & 2 in the Loop
    • You should also have a printed copy. If not, let me know!
    • Use the video links to preview what the students will need to be doing.
  • Classroom Integration Plans during Team Meetings on Sept. 11
    • You have 4 options:
      1. Use the Built In Lesson Integrations that are part of the Beginner Cycle; or
      2. Use the Stand Alone Scratch Language Arts Scratch Cycle; or
      3. Use the Stand Alone Scratch Math Scratch Cycle; or
      4. Create Your Own!
  • CTTF Coaching Group C will meet
    • If you are in coaching group C, plan to have your students review week 2 of the beginner module. See above for topics that apply to your grade. 
    • Remember:  The purpose of the Code To The Future Coach at the beginning is to model the lessons for you, so Mrs. Campbell will be introducing the lessons for teachers this week.

Coming Up

  • Begin Cycle 1 Classroom Integration on Sept 16

Related Arts: Please use any of the above to help bring computer science into your classes as you are able.




Use the article below to help you lead discussions about the emerging technology

techcrunch.com

techcrunch.com

Now Facebook says it may remove Like counts – TechCrunch

Facebook could soon start hiding the Like counter on News Feed posts to protect users’ from envy and dissuade them from self-censorship. Instagram is already testing this in 7 countries including Canada and Brazil, showing a post’s audience just a few names of mutual friends who’ve Liked it instead of the total number. The idea is to prevent users from destructively comparing themselves to others and possibly feeling inadequate if their posts don’t get as many Likes. It could also stop users from deleting posts they think aren’t getting enough Likes or not sharing in the first place.
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Characterization

In this Scratch coding activity, students program a project that describes in detail a character in a story. This lesson plan is designed to help you teach characterization in a fun, visual, and engaging way through coding. Access the activity at g.co/csfirst/characterization. It is ideal for grades 3-5, but can be modified for younger learners.




For the month of September please try to discuss the following computer science career field.


This video offers an explanation of the career.

Share this website with students to read about how to become one.










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